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Simple pricing for your campaigns

Basic and Pro include the same features. Pro gives you more storage for uploads. Final totals, including tax, are shown at checkout.

Billing cadence

Prices reviewed 20 October 2026.

Basic and Pro compared, with monthly billing
FeatureBasicPro
Price, billed monthly

£5.00 per month

£10.00 per month

Storage500 MiB2 GiB
What counts toward storageCampaign PDFs, attachment images, document-template pack uploads and uploaded map iconsCampaign PDFs, attachment images, document-template pack uploads and uploaded map icons
Campaigns, node map, custom node types and connectionsIncluded, no tier limitIncluded, no tier limit
DM screen, notes, checklists and rules referencesIncludedIncluded
Search, session tracking and history, remindersIncludedIncluded
Quick notes and keyboard shortcutsIncludedIncluded

Changing and cancelling

  • Change plan in your account at any time. A change that costs more per month starts straight away and is prorated.
  • A change to a lower monthly price or a shorter billing period starts when your current period ends, so you keep what you have paid for.
  • If you cancel, you keep full access until the end of the period you have paid for.
  • After that your account is read-only: you can still view, export and delete your campaigns.
  • If you are over your storage limit, you keep your files but new uploads are refused.
  • Tax and the final total are shown at checkout.

Planned — not available today

Planned features

These are directions, not promises. There are no dates, and none of them is part of Basic or Pro today.

  1. Timelines

    Link nodes and entities to a timeline, then advance or backtrack during play. States and connections are retained, so the graph remaps as the timeline changes.

  2. Document processing

    Upload your campaign notes or a written module and have them converted into a node map automatically.

  3. AI integrations

    Add or reformat node and connection information quickly, build node types conversationally, and search by meaning rather than keywords.

    • “Where did we get this sword from?”
    • “Who killed that diplomat the party met in the forest?”
  4. Player integration

    Separate GM-only information from what players know, invite players, mark information as revealed, and show each player the revealed nodes and connections on their own map.

  5. Offline application

    Work without an internet connection, with nodes and campaign information stored locally. The hosted app you use today is not available offline.